We will be exhibiting at the Computer Entertainment Developers Conference (CEDEC) 2019.

July 30, 2019

We will be exhibiting at the Computer Entertainment Developers Conference (CEDEC) 2019.

Based on our track record of document preparation for game development companies, we will be exhibiting at CEDEC 2019.

 

At the exhibition booth, we will introduce services related to document organization aimed at improving operational efficiency while listening to our customers' challenges.

In addition, we will present how to build documentation sites using Markdown, which is familiar to developers, in a short session.

We sincerely look forward to your visit.


 

Event Overview

Schedule: September 4, 2019 (Wed) - September 6, 2019 (Fri)

Location: Pacifico Yokohama Conference Center (Minato Mirai, Nishi Ward, Yokohama)

Participation in Events: Please refer to the URL below and purchase your participation pass.

Exhibition URL:http://cedec.cesa.or.jp/2019/outline/application

The CEDEC (Computer Entertainment Developers Conference) is a conference aimed at promoting the improvement of technical skills and the exchange of knowledge and information among people involved in the development, business, and research and development of technologies and equipment related to computer entertainment, primarily focused on games.

Exhibition Information

Exhibition Booth

Schedule: September 4, 2019 (Wed) - September 6, 2019 (Fri)

Content: We will introduce the following services while listening to your challenges.

Introduction to document management, operation, and quality improvement suitable for game development environments

・Introduction to efficient document site construction using Markdown

 

Short Session

Date and Time: September 6, 2019 (Friday) 18:20-18:50

Capacity: 144 people

Session URL:http://cedec.cesa.or.jp/2019/session/detail/s5ce3b73908f8d

Presentation Content: We will present how to build a documentation site using Markdown, which is familiar to developers.

If you use Markdown, you can manage it on Git along with the source code, and it does not require special knowledge compared to HTML coding. Additionally, by combining OSS technologies such as SSG/SPA/CI/PWA/BaaS, you can automate everything from HTML output to deployment for high-quality and high-performance documentation sites.

We will introduce a method to build documentation sites easily and affordably using modern technology.

 

Keynote Speaker: Yuki Yonekura

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Started my career at a game development company in 2004. Since 2013, I have been engaged in document consulting in human sciences. I provide unique know-how that leverages my experience in both the gaming and documentation industries.

A consultant who solves your document production problems with the power of technology.

 

 

Co-Presenter: Rie Tonoaka

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Joined Human Science in 2009. Responsible for writing user-oriented content for various software/hardware and directing document production.

From 2012 to 2015, seconded to a major game development company to organize the game engine manuals.

Engaged in manual improvement and tutorial writing while stationed at a real-time CG and game development company from 2015 to 2016.

In addition, we have organized numerous documents for game development companies, leading to a reduction in management costs.

 


Related Services

Manual Creation

Case Study: Manual Creation